Here are some quick renders of the creature using the rig quickly to put him in a pose. The texturing and the shape of the creature is as far as I can go at the moment. As its now time to give him to the animators to start animating and when it comes to lighting I can really refine the final image by going over the textures editing them if needed and playing with the shader but for now its time for others to work with e model while I sort out the editing and lighting setup for rendering process. The tongue, teeth and eyes have been textured now, but renders of those will be up soon.
I am happy with the outcome. The lighting of the images was a quick HDR lighting dome to try get some reflections and specular as I created specular roll off and specular colour maps for the creature.
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