Tuesday, 18 January 2011

Mouth and Teeth Development!

First thing I always do is find real reference! So I found some images of crocodile teeth as Thats the type I think would suite the mouth I want to make.



I first start to place them how with the mouth closed so I can make sure they don't overlap and are style/ Positioned the right way when the mouth is close then I have to set a pivot point that will make sure when its rigged it will not change the position.


Above shows the pivot placement I made so when it closes it doesn't muck up the placement of the teeth. I should this to Sanjay so when he starts placement for the joints for the rig he knows where the mouth one is.



Here is the mouth and creature base mesh finished! This is the point where I will then go into Zbrush and start going further and into more detail to get this model looking the way we want.

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