Sunday, 16 January 2011

Shape Development

After looking at the model intensively and really thinking of what this creature needs to do, I worked out the design can't do the things we want it to do. I thought about if this creature was real. Would the legs and body I have model be able to climb? NO! it would not be able to climb the way we want or run the way we want. So I need to redesign the shape and arms to make sure it fits the concept we want. I need to think more of a human lizard that looks like a lion. Yes thats right a Lionmanlizard thing. Thats the great thing about creature development, you don't have to stick to things today, you can mix! but when it comes down to muscles and skeleton thats where I try make the mesh more realistic.

On the left shows before, the right after. See what I mean? The before mesh was to much like a lion or warthog. They cannot climb. So redesign! the model on the left shows about 2 hours in and the changes are quite significant. I have given him long powerful more human like arms that can now look like they can climb. The shape of the back legs as also changed as they are longer and better shape on them. The head has been based out but I'm not concentrating on that to much at the moment as I want to develop that abit more through drawings.

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