Friday 25 March 2011

Final Edit

Here is the Final Edit!

Alot of extra work went into this and alot has changed since the last edit I showed. This was about edit 15 when we had finally finish all sound which we got alot of help from John Tebb.

I now blurred alot of the shots as the camera swung in to focus which gives it a more realistic sense to the action.

Myself and the whole group are really happy with the outcome. Within in 8 weeks we have modeled, textured, rigged and animated a creature from start to finish as well as lighting it and compositing it into a scene. This was our first try at doing this. Greg learnt and was able to track shots a industry standard tracker said was hard! Steph learnt how to render out from maya and composite in nuke as well as rotoscoping out all the problems areas that sometimes occurred. I learnt alot about texturing and improved on my topology skills working with Sanjay to get the rig ready for joe and nick to animate!



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